Hi all,
Recently me and Toby attended one of Greg Dan's
Imperial Truths Podcasts events . In the last few years he has held them at Firestorm Games in Cardiff; this year he is organising three events, one already held in London alongside the 40k GT, one at Stockport at Element Games (this one) and another in Derby in November. Greg's events are great, they are very fluff related and there's not many gamey people that attend so your almost certain to get 5 good games.
First Blood
The format of the event is 5 games over the weekend at 3000 points. this is slightly different to his last few which have had two games at 1500 points and the rest at 3000. Its a nice change as you only have to run one list (not that there's too much of an issue but after a weekend of beer and gaming the less you have to think the better!).
First blood sees the opening of the war for the Mal-Raen system, which is rich in resources required for the forces to wage war in the name of the Emperor or the Warmaster dependent upon your loyalty.
Armies
There was a nice spread of lists in attendance at this event and are listed at the links below:
Venue
Element Games is a great event space. It can hold about 100 people and has a massive shop! It also has a great little bar which is supplied with a decent array of boozy drinks. It all makes it an ideal gaming space.
Space Wolves Army List
For this event Russ would be having a rest at home (he didn't do so well at the last event!) so I brought the Glaive. Its nice to be able to have the choice of 2 different LoW, and as I haven't used it for a while I decided it would be fun to take.
Dan Evans, Bristol Vanguard Space Wolves: ‘Prospero Censure Force’ - RoW: Bloodied Claws
HQ
Geigor ‘Fell Hand’ – 135pts
Priest of Fenris (Speaker of the Dead) – Brynjar ‘Oath Maker’ - 105, – Power Armour, Power Fist -20 – 125pts
Priest of Fenris (Speaker of the Dead) – Steinar ‘Grim Fang’ - 105, – Artificer Armour – 10, Melta Bombs – 5, Power Fist – 20 – 140pts
Elites
Deathsworn – ‘Morkai’s Breath’ – 175, Melta Bombs – 20, Great Frost Blade – 10 – 205pts
Troops
‘The Breakers of Wills’ - Grey Slayers x 10 – 125, 2 x Combat shield -6, Power Fist – 10, Power Weapon – 5, Heavy Chain Blade – 3, Combi-weapon – 5 ++ Huscarl: Artificer Armour – 10, Great Frost Blade – 15, Melta Bombs – 5 + +Dedicated Transport: Rhino – 35 – 219pts
‘The Thread Cutters’ - Grey Slayers x 10 – 125, 2 x Combat shield -6, Power Fist – 10, Power weapon – 5, Heavy Chain Blade – 3, Combi-weapon – 5 ++ Huscarl: Artificer Armour – 10, Great Frost Blade – 15, Melta Bombs – 5 + +Dedicated Transport: Rhino – 35 – 219pts
‘The Wolf Kings Chosen’ - Grey Slayers x 10 – 125, + 3 grey slayers – 30, 2 x Combat shield -6, 2 x Power Fist – 20, 2 x Power weapon – 10, Heavy Chain Blade – 3, Combi-weapon – 5 ++ Huscarl: Artificer Armour – 10, Great Frost Blade – 15 - 224pts
Fast Attack
Anvillus Drop Pod - ‘Void Breaker’ – 115pts
Javelin Attack Speeder – ‘Traitor’s Bane’ -55pts
Heavy Support
Spartan Assault Tank – ‘Fist of Russ’ – 305, Armoured ceramite – 20, Dozer blad-5,Flare shield – 45 – 375pts
Leviathan Siege Dreadnought – ‘Hearth Breaker’– 270, Armoured ceramite – 20, Graviton Flux Bombard – 20 325pts
Sicarian Venator – ‘Helspite’ – 190, Armoured ceramite – 20 – 210pts
Lord of War
Legion Glaive Special Weapons Tank – ‘Bite of Fenris’ - 625,Armoured ceramite – 25 -650pts Total 2997pts
Games
Before I go into any of the games, i'll start by saying that this is one of the funniest events ive ever been to! Its got nothing to do with the fact that by the second game on the Saturday I had been plied with several beers by my second opponent (Max) or that this was followed up by playing his friend straight after in my third game (Phil) who did the same. it was juts such a relaxed atmosphere and my opponents were so chilled out with their approach to the games that it was a pleasure to play.
For those that think 7th edition is dead, I would say NO it isn't, as long as you have a decent opponent who doesn't rules lawyer and is chilled out you'll have a great game still. 8th edition is good, but its not without its faults, and I find it can get a bit samey the more you play. Anyway, more about Heresy!
Game 1 - Chris - Solar Auxlia
Chris was a great opponent and was running a different solar list. He had the solar version of the venator (which worried me immensely) as well as some cyclops remote controlled 'cars'. I hadn't seen these before and wasn't too worried until Chris told me that when they charged they blew up in a small D blast!!!! (someone at forgeworld had obviously been plating too much grand theft auto) They were awesome, they only had the movement of infantry, but my Spartan and dedicated close combat army didn't really want to get involved!
The mission was war of lies which was basically secure as many objectives as you can (there were a total of 5) and at the end of the game, each you secured allows you to roll a D6 which gives you a different number of VPs (even minus VPs!).
Chris had the first turn and apart from a few hull points didn't manage to do too much, my first turn was pretty much the same, although my leviathan did manage to charge one of his dracosians, doing some damage to it.
Second turn saw chris advance everything he could (the ogryns were pushing up the board after the grey slayers. he managed to take a rhino out and put some hull points on the other rhino. He fluffed his shots against the Spartan but more importantly, his little demo cars were advancing to my big stuff! My second turn saw most of my units move up hesitantly trying to get some shots on his super heavy vehicles before my infantry could get out. I managed to finish the dracosian off and charge the second one.
Chris's third turn saw a far amount happen. Firstly his ogryn managed to get deep into my lines and take another rhino out before he shot the grey slayers with his thudd guns. The cyclops then charged my Spartan and anvillus pod, the Spartan was lucky and only lost about 3 hull points, the pod however was smashed by the roll of a 6 and a 3. The deathsworn didn't mind too much as that was three of the little D bombs down. My 3rd turn was the turning point I think. The ogryns were weakened through shooting by the grey slayers, the remaining cyclops were destroyed by using antitank weapons (they really scared me!) and I got a great shot off with the glaive which helped turn the tide massively. I charged the ogryns with the grey slayers and managed to do some wounds but not many. the deathsworn managed to destroy the venator equivilant.
Time was running short and we decided that we would end on the fourth turn. The game was pretty much over as chris had no more vehicles left it was all about him trying to survive his two remaining units on the objevctive he was currently scoring. He tried to distract me with his warlord as he split him and charged my speaker of the dead. the fight was a draw with chris makinghis invun saves. My turn four saw me advance most of my army to sit on objectives.
My anti tank weapons targeted the ogryns destroying them, whilst the Spartan moved forward to claim an objective. My deathsworn tried to take out some guys standing on the ledge of the big building where chris's objective was being held by using a stasis bomb. There must have been a stiff breeze as the sodding grenade flew back on top of the deathsworn killing them all! (this actually got me an award, but its always bitter sweet!).
I managed to kill his warlord but didn't have enough units close enough to charge his main squad so we called it there.
The final score was 12 - 4 however I managed to roll a 6 on the war of lies table which meant I lost D3 VPs (I rolled a 3) so the final score was 10 -4.
Great game and great opponent.
Spaces wolves win.
Game 2 - Max - Iron Warriors Armoured Assault
Of all the previewed lists I saw before the event, the two armoured assault lists were the ones id didn't want to face. However, its not just the list, its the player that makes the game and my god Max was such fun!
The mission was the one where you get specific points for each unit in your enemies deployment zone, and tanks were scoring!
I'm not a big drinker, however, its rude not to have a few beers when theres a bar there and your hotels a 3 minute walk away! Id had a few beers by this point and I warn anyone who drinks when they play not to try and keep up with obviously a quicker drinker than yourself! I think by the end of the game we had drunk 5 beers by which point I couldn't see the numbers on the dice!
Max had first turn and didn't put much on the table, I think he was afraid of the glaive doing some damage to his forgeworld Marchaious omega. that tank was a beast however as some other LoW it only had 6 HP.
His first turn was a stunner, pretty much everything shot at the glaive, including his HQ with his conversion beamer stripping it to 1 HP (including a very ballsly deepsrtike in a pod by his melta vets causing three explosion results!) My heart fluttered a bit during that turn as I wanted at least one turn of shooting with it. My first tunr saw me concentrate fire with the glaive at his Omega and made short work of it. the last thing I needed was for it to be dropping templates on my troops when they were out of their vehicles. I don't think anything else got hit, the deathsworn dropped in and stayed in their pod ( it would take them until the last turn to actually get out and do something as I was trying to catch his vehicles from one side of the board to the other!).
Max continued his great shooting in the remaining turns of the game taking rhinos out and using his predators to great use tearing the grey slayers to pieces when they disembarked. His tanks pushed very aggressively to my side of the board to score and his leviathan and dread were causing havoc in my back lines. His fire raptor was also a bugger to deal with as it was mowing my infantry to shreds.
I had so much luck with my leviathan this game. I managed to drop my grav flux bombard on his leviathan and its pod causing double hull point damage on his dread leaving it one 2 HP. I then melta'd him and cause another hull point and removing one of his close combat weapons. I managed to destroy the pod using my hits in combat at I5.
My Spartan took a few shots at his HQ (sicarian) and managed to destroy it before my grey slayers (what was left of them) charged what they could. On the right hand side of the board managed to destroy a squadron of his predators whilst the warlord and his retinue ran and charged his little parking lot in my deployment zone. We didn't roll the attacks etc as Max said it was pretty obvious his tanks would be destroyed; we called it there!
Fantastic game with a fantastic opponent.
Space Wolves win (narrowly!)
Game 3 - Phil - Sons Of Horus
If my second game was a bit messy, it was a set up for my third. Phil and Max were good friends (and both big drinkers) and I swear they had set me up for a beating (through the medium of drink)!
Phil was playing a brilliantly painted SoH army with a great rust effect (obviously Horus didn't care about maintenance long before he decided to go bad).
The list included two flyers (a fire raptor and a ceastus assault ram with terminators), a preator, six javelin speeders and some tactical marines, ten volkite dudes and three graviton rapier platforms.
He started with very little on the board (two rhinos, his volkite squad and his rapier crew). He had first turn and managed to strip 3 HP from my Spartan and that's pretty much it. I managed to whittle his volkite squad down to about 3 men using the glaive and pushed everything up knowing that he had shed loads of reserves coming on at some point.
Hi reserves came on (aprat from his assault ram) and they did their business. it hurt but could have gone worse. The Spartan was down and the grey slayers had to disembark right next to the assault squad that had just deep struck behind it. the speeders nailed the rhinos and put some hurt on the grey slayers.
I managed to deal with the speeders in my turn. Using the grey slayer squads to shoot them and strip them of HP. a couple were destroyed, especially when I turned the glaive around on them. The grey slayers assaulted and killed the assault squad and the deathsworn did what they do against the graviton rapier team.
At the end of the next turn, the assault ram had come in and set up for a next turn charge on the glaive and he used his tactical squad to move around and shoot the slayers. I managed to finish the speeders off and set a few shots against his flyer to which he jinked, and forced the glaive to finish off a squad of speeders (I was hoping for the terminators to fall out of the assault ram so I could volkite them).
Phils next turn saw my glaive get charged and destroyed as well as my leviathan. At this point it was a draw and we were both happy to call it there.
Another great game with a great opponent.
Space Wolves Draw.